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View Profile BlackWolfe

50 Game Reviews

2 w/ Responses

Just one thing....

Is it fair to have a typo in one of the words you want people to type? One of the tanks was labeled "mabye" :p

Other than that, a very nicely done typing game.

Nice

Generally, mouse-avoidance and maze games irritate me -- I've never had a mouse go PRECICELY where I was moving it to. Be they ball or optical, things go wrong and they stick and/or jump. Bearing that in mind, your collision detection appears to be forgiving -- not triggering until the whole dot goes over the line.

It looks nice. The 'START' and 'END' buttons are nicely textured, and the maze walls aren't bland. As far as maze difficulty, you'll have to talk to someone else. My mouse apparently needs cleaning again. :(

*ka-WOW!*

Absolutely incredible. There's a learning curve -- it never occurred to me to interrupt something I'd told Blockhead to do at first, so I was getting frustrated with the anger meter filling up when he was doing what he was told...

Now that I've figured out exactly how to play, all I can say is, you've made a damn unique game that really embraces the interaction between BH and his conscience.

Fantastic! 5/5 and 10/10, my man!

Yyyyeeeahh...

At first, I was a bit confused as to why you felt we would need a "dumbfuck alert" as the idiocy was obvious. But I probably wouldn't have noticed the idiocy in the gymnastics video if you hadn't pointed it out there.

So, thanks after all.

WOW!

Dirt simple, and yet unique!

5 all the way, man.

Very nice!

A nice combination of puzzle and strategy. Graphics are great, gameplay's solid. Granted, replay value on a game like this isn't going to be phenomenal, but still, all in all, a very solid game.

Not too shabby

Voice acting was better than average, graphic design was very good indeed. My only problems with it were that it was a bit too short, and, to be brutally frank, there wasn't enough evidence to stand up in court.

On the other hand, I shudder to think how long you worked on this, so those minor beefs are definitely more than forgivable.

Meh. Got some issues.

Let me offer the criticism before praise -- and there's a little bit of praise, so please keep reading:

- It's dirt-simple to legally get sound effects for your animation. Simply go to google and type "Free Sound Effects ______" (where the blank is filled by the type of sound you want. (i.e.: screams, gunshots, brakesqueals, etc.)
- I would take a bit more time, go over your animation, and make the stick figures' movements more fluid, even if you do leave them as stick figures.
- I died three times before I figured out I was supposed to click on the terrorists to shoot them. Not precisely intuitive. Perhaps, when you're shooting, a cross-hair shaped mouse cursor?

Positive stuff:
- Interesting concept. Sort of "Dragon's Lair" meets Newgrounds, stick-figure style.
- The action made sense, once I realized what I was supposed to be doing.

Ockeroid responds:

Yeah, I've realized now that for the next one I'm going to need sound, better graphics and an instructions page.
Thanks for the feed back.

Dirt Simple Fun = FUN!

Well, now!

It's refreshing to see something this simple, yet this well executed!

Keep it up!

Laggy, yes. A bit confuzzling. But good.

Yes, it's slow. The controls are a little bit confusing (how am I supposed to get a fire staff if I can't avoid getting slaughtered by the guy holding one?). All that aside:

The animation is beautiful.
The soundtrack is gorgeous.
The concept is very, very, VERY sound.

All in all, a very good game despite my inability to open the VERY FIRST DOOR. :P

Yes, I am working on flash stuff. Yes, it is a pain to do so. :) Hopefully, you'll be able to see something soon, though.

Age 49, Male

Technical Support

Austin, TX

Joined on 5/12/05

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