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View Profile BlackWolfe

50 Game Reviews

2 w/ Responses

The Annoying Text Killed Me

The annoying text may be annoying, but it's also funny. Very cute game.

Minor Bug

The game is fun, no doubt about it. I did find a couple of bugs:

1) When fighting Hugo, if you die while he has the burning coals on the screen, then continue instead of exiting to the map, the right side of the screen acts as though the coals are still there, even when they're not.

2) The game doesn't notice when you fall to your doom. You can get stuck - using the attack button causes you to sink off the bottom of the screen, then collision detection will pop you up on top of a cliff if you use that time to move over to where you would be under it.

3) Similarly, there are places ("Shootout", the fight w/Hugo) where you can get stuck on the right edge of the screen. Again, you can use attack to break out of these.

Other than that, good game, lots of fun.

NEATO!

The gameplay is nifty - it makes you plan ahead and think through possible interactions before doing anything, but once you've made your plan, you can generally solve the puzzle. I love a game that makes me think.

Occasionally, a past version of the bot will get stuck even though it looks like nothing's changed to cause it. (This was a particular bane of mine on level 8 or so -- the level with the see-saw device.) Otherwise, absolutely entertaining.

Friggin' Adorable!

I hate to say this, but the learning curve is a bit shallow (starts off at a nice, easy difficulty, but doesn't seem to get harder)... Otherwise, solid concept and adorable characters make this a fun little game!

Found a bug...

First, let me say that this is probably the most fun I've had since the first IndestructoTank. Due to the updated graphics and camera zoom, it may even be more fun! Having gotten that out of the way, I did find an exceptionally minor bug:

If you have earned enough XP to level, but hit the ground right when you run out of fuel (I said it was exceptionally minor, the odds of this are pretty slim) the XP bar extends beyond the end as it continues towards your total XP for the level, rather than leveling up and starting a new bar with the remainder as usual.

It's just a little graphical whupsie, and nothing to fret over. At least it didn't glitch even worse and have me bouncing around in an IndestructoExplosion.

Wow

See, folks? Simple + Well-Thought-Out = Addictive Fun!

It's one thing to look at a level and go "Okay, I can stop here, here, and here," and quite another to actually manage it. At some point I will try for completion, but right now, I think I'm going to look for something easier. :P

Still, 5/5 on this one.

Heheheheheheheheheheh

This flash is made of WIN and AWESOME (and Tom Fulp's beard).

It's pointless and silly and I'm going to play it again and again and again until I beat it, then until I beat it without dying, and then I'm going to add arbitrary challenges like not using magic or not using the gravestones for the XP boost or....

THIS IS TOO MUCH FUN! What did you put in this thing, crack?

Better than Shift 1!

It is without a doubt better than the original Shift. It seems shorter, however. Although that may be because it took me some time to get used to the mechanics of Shift, and I had a firm grasp of those before trying this one...

I'm still trying to figure out a couple of the medals, which is good - keep it up, and can't wait for IT Anniversary Ed.

Not too bad!

Planetary rotation was a bit slow considering the way the asteroids came down, but still a good game.

Incredible

Incredible concept, but I agree, the "Easy" setting is a complete misnomer. Perhaps "Relatively easy compared to the harder levels you'll never get to." :P Still, a very unique take on rhythm games, and a lot of fun despite.

Yes, I am working on flash stuff. Yes, it is a pain to do so. :) Hopefully, you'll be able to see something soon, though.

Age 49, Male

Technical Support

Austin, TX

Joined on 5/12/05

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